Cambrian Athletic Association will be entering the following Cricket Tournament in the Winter Semester
Fleming College on Saturday January 18th, 2020
Limited spots are available to any full-time registered student
To participate, you must attend try out sessions beginning Thursday January 9th from 5pm-7pm Gymnasium A (2430A) and Friday January 10th 4pm-6pm
Please come prepared to play/practice (proper foot wear and training attire - no jeans)
Please contact Tim Yu at email@example.com or Rm.2475 in the Athletic Centre if you require additional details.
Rules and regulations
OCCCR INDOOR CRICKET
Challenge Series Indoor Cricket Tournament Rules
Teams will submit their tournament rosters to the tournament convenor prior to their first match. The MAXIMUM number of players on the roster will be TWELVE (12). Once the roster is handed in, no players can be added to the roster and no other players other than those listed are eligible to play in any tournament games.
Use of ineligible players can result in forfeiture of both games and any Challenge Series tournament points gained at tournament in question, and may also result in supplemental discipline against the offending players, coaches and institution.
Conduct Towards Umpires
- Players, spectators and team officials will:
- Not dispute an umpire’s decision or react in a threatening or disapproving manner;
- Not verbally or physically abuse any umpire;
- Move immediately from the field when given out; and
- Not advance towards an umpire in an aggressive manner when appealing.
- Once an APPEAL regarding an out, run, wide or no ball has been addressed by the umpire, the player
appealing the decision must accept the umpire’s decision and resume play.
- If the player or team official believes a rule has been interpreted incorrectly, he may ask his CAPTAIN
to address the situation further with the umpire. The umpire will listen to the captain’s appeal and will rule accordingly.
- The umpire may seek clarification from tournament organizers and/or both head coaches if necessary at that
time. However, his decision after a captain’s appeal is final and play must resume.
DISCIPLINE PROCESS & PENALTIES
Excessive Discussion/Arguing with Umpires
- If excessive discussion continues with the umpire after an appeal has been ruled on, the umpire will
WARN the offending team that failure to resume play WILL RESULT in the offending player being issued a YELLOW CARD.
- If the offender does not heed the warning, a YELLOW CARD will be issued. This will result in 1 penalty run being awarded to the non-offending team. After a YELLOW CARD has been issued, the offending team must be ready to resume play within 1 minute. The umpire will indicate that play must resume in 1 minute or a 2nd YELLOW CARD will be issued.
- If the offending player’s team has not resumed play within 1 minute after an initial YELLOW CARD, then a 2nd YELLOW CARD will be issued to the offending player. This will result in the offending player’s EJECTION (RED CARD) from the game in progress and an additional 2 penalty runs being awarded to the non-offending team.
- After a 2nd YELLOW CARD is issued, the umpire will indicate that play will resume in 1 minute or the match will be FORFEITED in favour of the non-offending team.
Bench Players/Coaches/Team Officials Entering Field of Play
- No bench players/coaches/team officials are allowed to enter the field of play during game play. EXCEPTION: One (1) coach/team official from each team may enter the field of play to consult with batsmen/bowlers/fielders at the completion of the 3rd over. This break between the 3rd and 4th overs will last no longer than 2 minutes.
- Any bench players/coaches/team officials entering the field of play illegally will immediately be issued a YELLOW CARD and ONE (1) PENALTY RUN per offender will be awarded to the non-offending team.
- Offenders will be instructed to immediately return to the bench area by the umpire. Failure to do so will result in a 2nd YELLOW CARD. This will result in the offending player’s EJECTION (RED CARD) from the game in progress and an additional TWO (2) penalty runs per offender being awarded to the non-offending team.
- Once a 2nd YELLOW CARD has been issued for illegal entry into the playing area, ANY further illegal entries by the same team will result in a FORFEITURE of the game to the non-offending team.
Ejections & Suspensions
- The umpire is also able to EJECT any player or team official that argues with the umpire or
interrupts the game. Players and team officials will be given a WARNING before they are disqualified (except in case of physical abuse, which can result in immediate disqualification at the umpire’s discretion)
- Any player or team official who is disqualified will be INELIGIBLE to play for the remainder of the
current game AND for his team’s next game (same tournament or next tournament if team’s last tourney game.) He can be on the bench with his team during his suspension.
- Any player or team official who is disqualified for PHYSICAL ABUSE will be suspended from the game
in progress and for the remainder of the tournament and will be subject to additional discipline by the OCCCR.
Start of Play
The umpires will call captains of respective teams and designated head coach together for coin toss to determine which team bats or bowls first. The team listed first on the schedule will make the call on the coin toss.
Length of Match
Match consists of FIVE (5) overs of 6 legally bowled balls each (30 balls total). One (1) coach/team official from each team may enter the field of play to consult with batsmen/bowlers/fielders at the completion of the 3rd over. This break between 3rd and 4th overs will last no longer than 2 minutes. All other breaks between overs will be one minute or less in duration.
Matches tied at the end of a regulation five overs will remain as a tie in preliminary rounds. Playoff matches that are tied will play an extra over to determine a winner, and will continue with extra overs until there is a winner.
- Maximum of 4 fielding players, 1 bowler, and 1 wicket keeper are allowed on field at one time. Two fielders in front of half court line/mid field line, two fielders behind half court/mid-field line.
- Maximum of 4 fielding substitutions per game. A fielding substitution occurs when a player on the bench replaces a fielder (excluding a bowler). Players may re-enter the game if they have been substituted for. If a fielder does not leave the pitch and becomes a bowler and/or a bowler does not leave the pitch and becomes a fielder, that is NOT considered a fielding substitution.
- Fielders may not distract the batsman at any time, nor may they make excessive movements before that ball gets to the batsman.
- 5 overs of 6 legal balls each = 30 balls. Only 1 bowler may bowl 2 overs. Bowlers are not allowed to bowl more than one (1) over consecutively. The substitution of a bowler is not considered to be a “fielding” substitution and does not count against the maximum number of fielding substitutions allowed in a match. If a bowler does not leave the pitch and becomes a fielder, that is NOT considered a fielding substitution.
- A full toss above the waist of the batsman.
- A bouncer, which is not slow-paced, over the shoulder of the batsman.
- Any part of the bowling foot goes over the crease. Note: This will result in a “FREE HIT” for the
batsman on the next ball bowled after this type of violation. If that next ball is a no ball or wide, the free hit will carry over to the next ball. In a FREE HIT, the batsman CAN ONLY be in jeopardy of being put OUT by those outs that apply to a NO BALL (Run Out, Handling the ball, Hitting Ball Twice or Obstructing a Fielder)
- Illegal bowling style (throwing/chucking, underhand delivery etc)
- Balls bowled during fielding violations.
- Wide Balls:
- Any ball passing behind the batsman.
- Any ball passing the wide line on the off side.
Note: If the ball touches any part of the batsman, the ball is not counted as a wide.
- If a batsman is injured while at bat and unable to continue, he will be recorded as retired (not out).
- If a batsman is injured and able to continue, he can return at the next wicket and may use a runner (not counted as a substitute).
- If a batsman is not injured and retires, he is retired out.
- Other than the two batsmen and any designated runners, no one is allowed to be on the playing surface
- Coaches and captains may call out instructions, but the bench players must not interrupt the game.
- If a runner has crossed half the length “running area”, he must continue andd complete the run. If the other runner has not left the crease, he must run to the other side.
- Six wickets per innings (7 players MUST bat UNLESS the batting team only has 6 players)
- 1 run:
- When the ball hits the side wall or the back wall.
- For each ball judged wide, +1 run if the ball hits the walls, +1 for each additional runs scored.
- For balls judged as no-balls, +1 run if the ball hits the walls, +1 for each additional runs scored.
- Each time the batters cross safely.
- For each bye (including leg byes), if the ball hits the walls, +1 for each additional runs scored.
- For each run completed in the event of an overthrow.
- 4 runs if it hits the front wall after 1 bounce or more (ricochets are not counted as 4 runs, if the ball hits any of the side walls). **batsman CAN run for additional runs on a 4**
- 6 runs if the ball hits the straight boundary wall without bouncing on the floor. **batsman CAN’T run on 6**
- General outs:
- Bowled: when the ball hits the stumps.
- Caught: ball is caught before hitting any wall or the floor.
- Out: when the ball hits a wall above the “out line,” or the ceiling.
- Stumped: when the batter leaves the crease and the ball hits the stumps. Also when the runner leaves the crease before the ball is bowled and the bowler hits the stumps (bails must fall for both types of this event).
- Run out: when the batter/runner does not reach the other crease before or at the time of the ball hitting the stumps (in this event, the ball must touch some part of the fielder before it hits the stumps).
- Retired out: if a batter is uninjured and retires.
- If the non-striker leaves the crease prior to the delivery of the ball and the bowler completes a delivery action, then breaks the stumps with the hand holding the ball, the non-striker is in jeopardy of being put out “Mankad”.
- On the FIRST Mankad attempt against the batting side, the umpire will ONLY ISSUE A WARNING to the batting team, indicating that any further successful mankad attempts against the current or any subsequent non-strikers will result in an OUT.
- A legitimate mankad attempt or dismissal does not count as part of the over.
- If the bowler whilst attempting a mankad releases the ball and breaks the stumps at the non-striker’s end, the umpire will call “NO BALL, DEAD BALL” and award runs according the “NO BALL” rule. The same will apply for any unsuccessful mankad attempt in an over if a bowler has already had two unsuccessful mankad attempts. (Note – the initial attempt of the match in which a warning is given to batting side DOES NOT count as an unsuccessful mankad attempt).
- When an umpire considers the bowler is wasting time rather than attempting a legitimate mankad, the bowler may be warned for time wasting and subsequently receive a YELLOW CARD. Any further similar action could result in a RED CARD. In these cases, the batting side will be awarded the appropriate YELLOW CARD and RED CARD runs.
Note: There is NO LBW. Also, for most events in this section, the bails must fall off the stumps.
Any rules NOT stated here will be called by the umpire in accordance with the Laws of Cricket.